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N. MacLeod wrote: > > I haven't seen a program that implements of the Okamoto's > methods. For 3D modelling you might check out Olvig Hammer's excellent > work (http://www.notam.uio.no/~oyvindha/loga.html) - which evidently > includes results produced by Okamoto's equations - and then get in > touch with him. > I have responded to Goldsmith, and mailed him a small C program which produces a 3D graphics file in the Inventor or VRML format. The latest version of Netscape includes a VRML viewer. This program uses an equivalent to Raup's parameters, however. The Okamoto "moving frame" method does not produce very different shapes, but is definitely an improvement: The aperture is set normal to the growth vector instead of normal to the coiling axis. Ornamentation will then get a more realistic orientation. I might very well try to make a nice application program for interactive 3D coiling. Do anyone out there use SGI computers? Oyvind Hammer University of Oslo
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