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>We did not use computers in any of our work, partly because of the >primitive nature of computers in those days, partly because of the >phenomenal amount of memory required, and partly because the methods >available just were not accurate enough. ... >>I am primarily a computer scientest, but have spent the last 3-4 years >>working computer-based 3D reconstructions from serial sections in >>palaeontology. This work has been mainly with Brachiopods, in conjunction >>with Mike Basset at the National Museum of Wales, Cardiff. >> >>Some reconstructions and further details can be found at my web page >> >>http : //www.acs.lamp.ac.uk/~malc/ Excellent and interesting work! I'm not a pro paleo; this is an avocation. My industry is computer graphics (in specific, 3D file format translators), and I've bumped into a number of people who are also interested in both topics. So there are amateur reconstructionists out here, too... I think there is tremendous potential for the use of computer graphics to reconstruct the natural appearance and movements of extinct creatures. I think last summer's 'Science News' cover image of anomalocaris was a computer reconstruction from a Japanese company working on a documentary.
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